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Chasm's Call - ,,Sanctuary''

Here's my submission for ,,Chasm's Call'' 3D challenge.

"Sanctuary" started as a completely different idea. Initially, inspired by Elden Ring. I wanted to create a fantasy castle, but I felt drawn to something more unique. I decided to merge the architecture of gothic design with a post-apocalyptic world. This led to the idea of a ruined cathedral, a supposed refuge. The project evolved a lot along the way, but I’m really happy with how it turned out.

This challenge was especially meaningful because it helped me grow as an artist, particularly in Unreal Engine 5. My main 3D software has always been Blender, and I wanted to reach a similar level of quality in UE5. It was a challenge, but I’m proud of how far I’ve come.

Beauty Shot

Beauty Shot

final shot

assets

assets